News & Updates!
(4/3/2017) - New versions of WDC and Havoc's
Wolf3D Editor Released!
You can get the
latest versions of both editors in the
Utilities section of the
Havoc's Wolf3D Editor has been updated with the
WDC has been updated with the following changes.
Fixed: The last byte of all
imported AUDIOT chunks was being removed when
Fixed: An extra byte was
being exported when exporting any AUDIOT chunk to a
file or WAD/PK3/PK7.
Fixed: If the first music
chunk in AUDIOT is 4 bytes or less, it will be set
to "\0\0\0\0NULL" so that it can be detected by WDC
Fixed: Can now set digital
sound chunks to 0 length files to clear a sound when
exporting the VSWAP.
Fixed: Exporting WL1
projects now exports null digital sound chunks
correctly. Previously some sounds would be
duplicated in the null chunks.
Fixed: Exporting WL1-based
projects to WAD/PK3/PK7 should work now. Lumps with
blank names are skipped rather than throwing an
error. Null pictures export as empty lumps/files.
Fixed: When exporting to
WAD/PK3/PK7, music chunks with no music data export
as empty lumps/files.
Fixed: Exporting WAD/PK3/PK7
from hi-res base files works now.
Fixed: Exporting to PK3/PK7
would sometimes fail when exporting to a file not
located on the same drive as the temp folder.
Added: WAD/PK3/PK7 export
window now has an "Unselect menu".
Added: WAD/PK3/PK7 export
window has an Options menu with togglable "Export
Empty Chunks As Marker Lumps" settings and two ways
of exporting hi-res walls.
Fixed: Using the map editor
on planes 1 or 2 no longer causes all planes to be
draw in the edited tile when "Draw plane 3 and
higher only when it is the current plane" is
Fixed: Exporting walls in
non-hires projects to WAD/PK3/PK7 would duplicate
the walls in "hires" namespace. Bug was introduced
(3/21/2017) - The work continues...
Work on the Wolfenstein 3D Vault is continuing. As
of right now, all TCs, registered Wolf mods, and SOD
mods through letter 'R' should be up. The
remaining SOD mods should be up shortly. Please
email me if I have missed anything.
Currently, I am aiming to have this site completely
finished by the 25th Anniversary of Wolfenstein 3D on
May 5, 2017.
(2/4/2017) - Wolfenstein 3D Vault Under
The Wolfenstein 3D Vault is currently being built.
My vision is to provide a one-stop HQ for everything
related to the classic shooter Wolfenstein 3D, the game
that started it all.
Please be patient as this
site is constructed. There is a currently a lot of work
to do. Right now, I am hoping to have the site
fully live by Spring 2017.
In the meantime, visit
Wolfers Forum or the
Dome for all Wolfenstein 3D news and information.
Welcome to the
Wolfenstein 3D Vault - Your
HQ for Everything Wolfenstein.
The purpose of the
Wolfenstein 3D Vault is to provide up to date news and
information pertaining to the classic game Wolfenstein
3D and it's prequel Spear of Destiny.
In addition, my vision is to
provide the largest collection of mods and resources for
Wolfenstein 3D available in one place on the Internet.
Feel free to browse around. The
main page contains all the latest
pertaining to all things Wolfenstein!
If interested in mods
for Wolfenstein 3D, both recent and classic, check out
If new to Wolfenstein modding,
check out the
Utilities section to get the basic
utilities you need to get started. The
section also contains a set of tutorials to get you
started with the Wolfenstein 3D source code.
Lastly, if there is something you
would like to see here that isn't or if you have any
questions or comments about the site, please
and I will see what I can do.
NOTE: The Wolfenstein 3D Vault
(this site) is in no way associated with Nazism,
Neonazism, or any other racist group. Anything you see
on this web site is associated with two great classic
games, Wolfenstein 3-D and Spear of Destiny.
The Wolfenstein 3-D Vault
(C) 2001-2017 Barry Christian
Last Updated: April 3, 2017